#ifndef DEFINES_H
#define DEFINES_H

#define DOWNPLAYER_BLOOD 100

#define GAME_WIDTH 400
#define GAME_HEIGHT 700
#define GAME_TITLE "Plane_War_v5.0"
#define GAME_ICON ":/plane_war/plane1"
#define GAME_RATE 10 //单位ms
//配置地图数据
#define MAP_PATH ":/plane_war/scece.jpg"
#define MAP_SCROOL_SPEED 2
//配置飞机数据
#define HERO_PATH ":/plane_war/plane1.jpg"
#define HREO_BLOOD 5;
//配置子弹数据
#define BULLET_SPEED 6
#define BULLET_NUM 30
#define BULLET_INTERVAL 20
//配置敌机数据
#define ENEMY_PATH ":/plane_war/enemy1"
#define ENEMY_SPEED 3
#define ENEMY_INTERVAL 100
#define ENEMY_NUM 4

//爆炸配置数据
#define BOMB_PATH ":/plane_war/enemy-%1.jpg"
#define HEROBOMB_PATH ":/plane_war/plane%1.jpg"
#define BOMB_MAX 5
#define BOMB_NUM 10
#define BOMB_INTERVAL 4


#endif // DEFINES_H
